Math

Most simple math operations are doable with the operation command. It takes in an odd number of parameters, alternating between values (which can be either direct numbers or variable names) and operators. Operators are given as plain names with spaces between words. The supported operators are:

Recall that parenthesis are required for arguments with spaces: including operator aliases.

The parenthesis command is also commonly used with math. It takes a single argument and wraps it in () parentheses.

operation : foo times 2
operation : foo (decrease by) bar times { parenthesis : { operation : bar minus 3 } }
variable : bar double { operation : foo (divide by) 3 plus 4 times foo }

In C#:

foo *= 2;
foo -= bar * (bar - 3);
double bar = foo /= 3 + 4 * foo;

In Python:

foo *= 2
foo -= bar * (bar - 3)
bar = foo /= 3 + 4 * foo

Number Types

Some languages recognize a difference between integers, doubles, floats, and other number types. Some do not. For feature parity between other languages, Budgie recognizes only int and double as valid number types. float, long, ushort, and so on are not supported.

Number Conversions

When you have a double and need an int, use the math as int command to truncate and convert to an int. It behaves similarly to math floor but returns an int instead of a double.

variable : rounded int { math as int : 3.5 }
  • In C#: int rounded = (int)3.5;

  • In Python: rounded = math.floor(3.5)

Native Commands

All supported languages provide some amount of built-in math operations beyond the simple arithmetic operators. These are typically encapsulated in some kind of global Math object and/or system namespace that contains simple functions and constants.

Budgie abstracts away the differences in these "native" commands. For example:

math max : foo bar
  • In C#: Math.Max(foo, bar)

  • In Python: max(foo, bar)

All possible native math commands are given below.

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